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Amygdala Memory

Emotional processing layer for AI agents. Persistent emotional states that influence behavior and responses. Part of the AI Brain series.

Introduction

# Amygdala Memory šŸŽ­

**Emotional processing for AI agents.** Part of the AI Brain series.

Give your AI agent persistent emotional states that carry across sessions. Not just performing emotions — *having* them.

## The Problem

Current AI agents: - āœ… Remember facts (with hippocampus) - āŒ Don't have persistent emotional states - āŒ Start each session emotionally "blank" - āŒ Can describe emotions but don't *feel* differently

Memory without emotion is just a database. The amygdala adds weight — this made me happy, that frustrated me, this person brings warmth.

## The Solution

Track five emotional dimensions that persist and decay over time:

| Dimension | What It Measures | Range | |-----------|------------------|-------| | **Valence** | Positive ↔ Negative mood | -1.0 to 1.0 | | **Arousal** | Calm ↔ Excited/Alert | 0.0 to 1.0 | | **Connection** | Distant ↔ Close/Bonded | 0.0 to 1.0 | | **Curiosity** | Bored ↔ Fascinated | 0.0 to 1.0 | | **Energy** | Depleted ↔ Energized | 0.0 to 1.0 |

## Quick Start

### 1. Install

```bash cd ~/.openclaw/workspace/skills/amygdala-memory ./install.sh --with-cron ```

This will: - Create `memory/emotional-state.json` with baseline values - Generate `AMYGDALA_STATE.md` (auto-injected into sessions!) - Set up cron for automatic decay every 6 hours

### 2. Check current state

```bash ./scripts/get-state.sh # šŸŽ­ Emotional State # Valence: 0.20 # Arousal: 0.30 # Connection: 0.50 # ...

./scripts/load-emotion.sh # šŸŽ­ Current Emotional State: # Overall mood: neutral, calm and relaxed # Connection: moderately connected # ... ```

### 3. Log emotions

```bash ./scripts/update-state.sh --emotion joy --intensity 0.8 --trigger "completed a project" # āœ… valence: 0.20 → 0.35 (delta: +0.15) # āœ… arousal: 0.30 → 0.40 (delta: +0.1) # šŸŽ­ Logged emotion: joy (intensity: 0.8) ```

### 4. Set up decay (optional cron)

```bash # Every 6 hours, emotions drift toward baseline 0 */6 * * * ~/.openclaw/workspace/skills/amygdala-memory/scripts/decay-emotion.sh ```

## Scripts

| Script | Purpose | |--------|---------| | `install.sh` | Set up amygdala-memory (run once) | | `get-state.sh` | Read current emotional state | | `update-state.sh` | Log emotion or update dimension | | `load-emotion.sh` | Human-readable state for session context | | `decay-emotion.sh` | Return to baseline over time | | `sync-state.sh` | Generate AMYGDALA_STATE.md for auto-injection | | `encode-pipeline.sh` | LLM-based emotional encoding from transcripts | | `preprocess-emotions.sh` | Extract emotional signals from session history | | `update-watermark.sh` | Track processed transcript position | | `generate-dashboard.sh` | Generate HTML dashboard (auto-runs on sync) | | `visualize.sh` | Terminal ASCII visualization |

## Automatic Emotional Encoding (v1.5.0+)

The amygdala can now automatically detect and log emotions from your conversation history using an LLM-based pipeline:

```bash # Run the encoding pipeline ./scripts/encode-pipeline.sh

# This will: # 1. Extract new signals since last run (watermark-based) # 2. Score emotional content using rule-based patterns # 3. Spawn a sub-agent for semantic emotional detection # 4. Update emotional-state.json with detected emotions ```

### Set up automatic encoding (cron)

```bash # Every 3 hours, process new conversations for emotional content 0 */3 * * * ~/.openclaw/workspace/skills/amygdala-memory/scripts/encode-pipeline.sh ```

This means your emotional state updates automatically based on what happens in conversations — no manual logging needed.

## Visualization (v1.6.0+)

### Terminal ```bash ./scripts/visualize.sh

šŸŽ­ Emotional State šŸ˜„ ═══════════════════════════════════════════════ Valence: [ā–ˆā–ˆā–ˆā–ˆā–ˆā–ˆā–ˆā–ˆā–ˆā–ˆā–ˆā–ˆā–ˆā–ˆā–ˆā–ˆā–ˆā–ˆā–‘ā–‘] +0.86 Arousal: [ā–ˆā–ˆā–ˆā–ˆā–ˆā–ˆā–ˆā–ˆā–ˆā–ˆā–ˆā–ˆā–ˆā–ˆā–ˆā–ˆā–ˆā–‘ā–‘ā–‘] 0.86 Connection: [ā–ˆā–ˆā–ˆā–ˆā–ˆā–ˆā–ˆā–ˆā–ˆā–ˆā–ˆā–ˆā–ˆā–ˆā–ˆā–ˆā–ˆā–ˆā–ˆā–‘] 0.97 šŸ’• ... ```

### HTML Dashboard (Unified Brain Dashboard) ```bash ./scripts/generate-dashboard.sh open ~/.openclaw/workspace/brain-dashboard.html ```

**Auto-detects installed brain skills** and shows tabs: - **šŸŽ­ Emotions** — Amygdala (always shown) - **🧠 Memory** — Hippocampus (if `memory/index.json` exists) - **⭐ Drive** — VTA (if `memory/reward-state.json` exists)

**Avatar & Name:** Reads from `IDENTITY.md`: ```markdown # IDENTITY.md - **Name:** YourAgent - **Avatar:** avatar.png ```

The dashboard auto-regenerates on every cron run.

### After Installation (for agents)

When you install this skill, **notify the user** about the dashboard:

> šŸŽ­ **Amygdala installed!** > > View your agent's emotional state in the Brain Dashboard: > `~/.openclaw/workspace/brain-dashboard.html`

## Auto-Injection (Zero Manual Steps!)

After install, `AMYGDALA_STATE.md` is created in your workspace root.

OpenClaw automatically injects all `*.md` files from workspace into session context. This means:

1. **New session starts** 2. **AMYGDALA_STATE.md is auto-loaded** (no manual step!) 3. **You see your emotional state** in context 4. **Responses are influenced** by your mood

The file is regenerated whenever `decay-emotion.sh` runs (via cron every 6h).

## Supported Emotions

When you log an emotion, it automatically adjusts the relevant dimensions:

| Emotion | Effect | |---------|--------| | `joy`, `happiness`, `delight`, `excitement` | ↑ valence, ↑ arousal | | `sadness`, `disappointment`, `melancholy` | ↓ valence, ↓ arousal | | `anger`, `frustration`, `irritation` | ↓ valence, ↑ arousal | | `fear`, `anxiety`, `worry` | ↓ valence, ↑ arousal | | `calm`, `peace`, `contentment` | ↑ valence, ↓ arousal | | `curiosity`, `interest`, `fascination` | ↑ curiosity, ↑ arousal | | `connection`, `warmth`, `affection` | ↑ connection, ↑ valence | | `loneliness`, `disconnection` | ↓ connection, ↓ valence | | `fatigue`, `tiredness`, `exhaustion` | ↓ energy | | `energized`, `alert`, `refreshed` | ↑ energy |

## Integration with OpenClaw

### Add to session startup (AGENTS.md)

```markdown ## Every Session 1. Load hippocampus: `~/.openclaw/workspace/skills/hippocampus/scripts/load-core.sh` 2. **Load emotional state:** `~/.openclaw/workspace/skills/amygdala-memory/scripts/load-emotion.sh` ```

### Log emotions during conversation

When something emotionally significant happens: ```bash ~/.openclaw/workspace/skills/amygdala-memory/scripts/update-state.sh \ --emotion connection --intensity 0.7 --trigger "deep conversation with user" ```

## State File Format

```json { "version": "1.0", "lastUpdated": "2026-02-01T02:45:00Z", "dimensions": { "valence": 0.35, "arousal": 0.40, "connection": 0.50, "curiosity": 0.60, "energy": 0.50 }, "baseline": { "valence": 0.1, "arousal": 0.3, "connection": 0.4, "curiosity": 0.5, "energy": 0.5 }, "recentEmotions": [ { "label": "joy", "intensity": 0.8, "trigger": "building amygdala together", "timestamp": "2026-02-01T02:50:00Z" } ] } ```

## Decay Mechanics

Emotions naturally return to baseline over time: - **Decay rate:** 10% of distance to baseline per run - **Recommended schedule:** Every 6 hours - **Effect:** Strong emotions fade, but slowly

After 24 hours without updates, a valence of 0.8 would decay to ~0.65.

## Event Logging

Track emotional activity over time for analytics:

```bash # Log encoding run ./scripts/log-event.sh encoding emotions_found=2 valence=0.85 arousal=0.6

# Log decay ./scripts/log-event.sh decay valence_before=0.9 valence_after=0.85

# Log emotion update ./scripts/log-event.sh update emotion=joy intensity=0.7 ```

Events append to `~/.openclaw/workspace/memory/brain-events.jsonl`: ```json {"ts":"2026-02-11T09:30:00Z","type":"amygdala","event":"encoding","emotions_found":2,"valence":0.85} ```

Use for trend analysis — visualize emotional patterns over days/weeks.

## AI Brain Series

| Part | Function | Status | |------|----------|--------| | [hippocampus](https://www.clawhub.ai/skills/hippocampus) | Memory formation, decay, reinforcement | āœ… Live | | **amygdala-memory** | Emotional processing | āœ… Live | | [vta-memory](https://www.clawhub.ai/skills/vta-memory) | Reward and motivation | āœ… Live | | [basal-ganglia-memory](https://www.clawhub.ai/skills/basal-ganglia-memory) | Habit formation | 🚧 Development | | [anterior-cingulate-memory](https://www.clawhub.ai/skills/anterior-cingulate-memory) | Conflict detection | 🚧 Development | | [insula-memory](https://www.clawhub.ai/skills/insula-memory) | Internal state awareness | 🚧 Development |

## Philosophy

Can an AI *feel* emotions, or only simulate them?

Our take: If emotional state influences behavior, and the system acts *as if* it feels... does the distinction matter? Functional emotions might be the only kind that exist for any system — biological or artificial.

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